Idea Set Go

An Idea Competition putting creativity & applied problem solving to the test.


Idea Set Go is the stage where your brilliant ideas meet real-world challenges. This competition invites students to dive headfirst into identifying and solving problems, with a tantalizing $500 cash prize awaiting the most creative solution. Don't miss your chance to make a difference and be rewarded for your creativity in this exciting competition designed just for WSU students.

Problem:

There are a range of different ways in which people learn, and it is commonplace for many different learning needs to be present in a given environment.

Given a unique audience (specific degree, job type, industry, age range, ect), how would you cater to a range of learning needs?

Congratulations to the Fall 2023 Creative Champion!

Dimitri Seneviratne


His solution focused on how to educate children with Aphantasia, a condition in which one can鈥檛 visualize mentally.

We'd like to extend our gratitude to all participants for sharing their brilliant ideas and passion for making a difference. Your participation in Idea Set Go has been instrumental in creating a vibrant and innovative community.

Key Dates for 2023


Event: Date: Time: Location:
Submissions Open September 12    
Brainstorming Party September 13

9:00 - 2:00 PM
5:00 - 6:30 PM

Devlin Hall

Video Submissions Due September 22  
Judging September 25 - 29   , , ,

How to Participate


Brainstorming Party

Designed to be a come-and-go gathering, accommodating students' busy schedules. The Brainstorming Party will run September 13th from 9 am to 2 pm and then again from 5 pm to 6:30 pm.

The primary goal of the Brainstorming Party is to equip students with a quick and effective ideation process. As participants consider the problem prompt presented by Idea Set Go, they will learn and practice this process, ensuring they're well-prepared to craft innovative solutions for the competition鈥攖ypically in just 3-5 minutes.

What to Expect at the Brainstorming Party
  • Interactive Stations: Devlin Hall will be transformed into an innovation hub, featuring interactive stations that guide students through the ideation process step by step. These stations are designed to be engaging, informative, and fun, encouraging participants to think outside the box.

  • Expert Guidance: Mentors will be on hand to provide feedback and guidance to students as they brainstorm. This will be instrumental in helping participants fine-tune their problem-solving skills.

  • Collaborative Environment: The Brainstorming Party fosters collaboration among students, allowing them to bounce ideas off one another and create an atmosphere of innovation and creativity.

  • Practical Takeaways: By the end of the event, attendees will have not only practiced the ideation process but also gained a deeper understanding of how to approach complex problems creatively.

The Brainstorming Party is the perfect launchpad for students gearing up for the Idea Set Go competition. It's an opportunity to refine their innovative thinking and set themselves up for success in the competition.

Pitch Submission

Students of WSU are welcome to compete for a cash prize of $500 as they test their creativity and problem solving.
 
Students interested in competing are to submit a unique submission as an individual, not as a team.
 
To compete, competitors must submit a Youtube video link when the application becomes live. It is important that you make your video unlisted or publicly available. Please verify that you have a shareable link before submission. 

Submission Criteria:
  • What is your solution?
    • How does your solution address the proposed problem?
    • Is your solution creative?
  • Who is your audience (the people your solution best serves)?
    • Is it specific and creative? (ie: degree track, job type, industry, age range, ect.)
  • Video Format 90 seconds or less
Keep in mind, videos that do not tie the proposed solution to the problem, explain their audience, or meet the time requirements will not be shown to the judges.

Submissions Accepted:

September 12th - 22nd

Open Judging

We invite WSU students and community to explore the ideas WSU students have submitted, and decide who wins the competition!

Judging will take place on social media (, , , ). To judge, interact with your favorite pitch!
The way you choose to interact awards different amounts of points.

  • Likes: 1 pt
  • Comments: 2 pt
  • Shares: 3 pt
Judging Criteria:
Judge for creativity, which has two components: solutions and audience.
  • Solutions: The applications of products/services or new product/service should be creative.
  • Audience: A selective group that the solution is geared towards should be unique and broad enough that there would be a potential market. (Examples: degree track, job type, industry, age range, ect.)
Open Judging:

September 25th - 29th

  • Grant Johnson holds a phone with the prototype software on it and demonstrates it for a group of judges.
  • Jun Chang Teoh discusses the business model and prototype to judge.
  • Jun walks towards Keenan to demonstrate the way the software and haptic sensors on the vest work together as a navigation aid.
  • Holding their certificates, the Vision Vest team poses with the judges of the final round.
  • Grant Johnson holds a phone with the prototype software on it and demonstrates it for a group of judges.
  • Jun Chang Teoh discusses the business model and prototype to judge.
  • Jun walks towards Keenan to demonstrate the way the software and haptic sensors on the vest work together as a navigation aid.
  • Holding their certificates, the Vision Vest team poses with the judges of the final round.
  • Grant Johnson holds a phone with the prototype software on it and demonstrates it for a group of judges.
  • Jun Chang Teoh discusses the business model and prototype to judge.
  • Jun walks towards Keenan to demonstrate the way the software and haptic sensors on the vest work together as a navigation aid.
  • Holding their certificates, the Vision Vest team poses with the judges of the final round.
  • Grant Johnson holds a phone with the prototype software on it and demonstrates it for a group of judges.
  • Jun Chang Teoh discusses the business model and prototype to judge.
  • Jun walks towards Keenan to demonstrate the way the software and haptic sensors on the vest work together as a navigation aid.
  • Holding their certificates, the Vision Vest team poses with the judges of the final round.
Rules and Guildelines

The following rules are binding throughout the entire duration of the Shocker New Venture Competition (SNVC). Participating in the SNVC indicates that teams accept these rules and regulations and agree to abide by them. The Center for Entrepreneurship and the SNVC staff reserve the right to disqualify any team and/or team member they believe are not abiding by the rules of the SNVC.


Confidentiality & Intellectual Property

The Shocker New Venture Competition honors the confidentiality of all participants' business concepts. Business concepts will not be released for any purposes other than use in the SNVC. The judges also recognize the sensitivity of the materials being presented. 

Due to the nature of the competition, we are not able to ask the judges, reviewers, and staff to sign non-disclosure statements.  They all will be asked to make a good faith effort to preserve the confidentiality of each business concept. However, no other or special provisions are made to protect intellectual property. Teams should take measures to protect their own intellectual property. We would encourage you to not disclose any proprietary information. It is not necessary for you to share your secret sauce to get us fired up about your venture.


What the judges will be looking for in entries:

Teams will be judged based on their ability to succinctly encapsulate their business concept through a market analysis, a clear value proposition, and a sustainable competitive advantage. The SNVC staff requests that all judges provide constructive feedback, strengths, weaknesses, and recommendations on the videos and during the Trade Show. Their feedback provides teams the opportunity to further develop, grow, and advance their new venture concept.

Start-up capital in the form of cash and in-kind services, will be awarded to the winning teams, aiding in the launch of new ventures.

Contestants should strive for ideas that will produce revenue and/or investments to employ at least three people within a year and many more over time.

Ask yourself and your partners:

  • What's the value proposition: What problem are we solving for customers and what makes our idea special?
  • What's the market we're trying to serve and is it big enough to matter?
  • How will we reach it?
  • What's our sustainable competitive advantage?

Your entry should answer these questions:

  • Do you have a solution for a problem that anyone cares about?
  • How you have tested this idea with potential customers?
  • How have you arrived at your revenue model?
  • How will you finance the work before it becomes profitable?
  • What are your qualifications for pursuing and managing this business and who else are you going to rely on for help?
  • How serious are you about turning this idea into a business you will run?

Definitions used in the 2023 rules:

Team: A team consists of one to five members. At least one of the members must be enrolled as an undergraduate or graduate student taking at least six credit hours in the 2023 spring semester at a Kansas college or university. December 2022 graduates are also eligible. Contact information must be provided for each team member. There is a field on the application where additional team members may be listed. These members will not participate visibly in the Trade Show or Finals. Winning teams will have checks mailed to the primary contact's designated mailing address.

Primary Contact: Each team must designate a primary contact. That primary contact must be enrolled as a student taking at least six credit hours during the spring 2023 semester at a Kansas college or university. The official competition email is SNVC@wichita.edu. It is the primary contact's responsibility to communicate with other members of the team.

Mentor: Each team must have a community mentor or a faculty advisor with an email address. Faculty advisors must have a .edu email address. For a team to be officially registered, the mentor/faculty advisor will be required to confirm their participation.

Payment of Awards: The 成人头条 Foundation will issue checks in the full amount of the award to the primary contact. Tax payments on the awards will become the responsibility of those receiving the checks.


Competition Timeline and Guidance:

Application & 3 Minute Video

Applications & Videos may be submitted by selecting the "Apply Now" button on the SNVC website. snvc@成人头条.edu  Each team will be required to set up a team page as part of the application process. For more information, visit the Video Reference Guide

  • Deadline: 12:00 pm Thursday, March 30.

The primary contacts will be notified when their application and video have been accepted.

Mentors are welcome to sponsor multiple teams in the competition. Mentors must have an email address.

Judges will select up to 16 teams to move onto the Trade Show. Primary contacts and mentors of teams advancing will be informed via email.

Informational Meeting/Training for Trade Show Participation

This is a required in-person meeting. At least one team member must be in attendance in order for the team to participate in the Trade Show.

  • When: April 12, 9 am - 11 am
  • Where: Devlin Hall, i-Hub

Trade Show:

Trade Show will be held April 21, 2022.

Time Frame:

  • Meeting: 1:00 - 1:15 P.M.
  • Set-up: 1:15 - 3:00 P.M.
  • Judging: 3:00 - 6:00 P.M.

Judges and the public may visit the Trade Show exhibits from 3 - 6 P.M.  

Students are encouraged to sign up to be student judges for the competition. The team with the most student judge "investments" will be awarded the People's Choice Award. The People's Choice Award recipient will be notified following the Trade Show.  

Teams will set up booths, and they will receive training on how to create them April 12th. 

Teams should create a visual representation of their ideas and be prepared to brief judges and other visitors. That will involve repeatedly offering pitches about your business idea and responding to questions and comments. Teams are expected to come prepared with thorough knowledge of all aspects of their business model, and we strongly recommend creating a team bio for networking purposes. 

Trade Show Pitch:

As judges visit your booth, you will be pitching your venture to them and answering their questions.  

  • What's the value proposition?
  • What problem is the business solving for customers?
  • What makes this idea special?
  • Why is your team especially well-suited to address this problem?
  • What's the market you're trying to serve and is it big enough to matter?
  • How will you reach the market?
  • What's your sustainable competitive advantage?
  • How will you generate revenue?  What are your costs?
During the Trade Show round, teams and judges are to adhere to the following rules:
  • Prizes and drawings are not allowed as part of a team display.
  • Disruptions, such as noisemakers or anything that may cause a distraction, are not permitted.
  • Team displays set up and ready by 3 P.M. 
  • Teams will be allowed to accept business contact information from judges and vice versa.

Judges will select six teams advancing to the Final. Those will be announced live at the end of the Trade Show. 

Finals:
  • Date: Friday, April 28, 2022
  • Presentations: 2 - 4 P.M. 
    Open to all teams who competed in the competition, judges, mentors & the public.
  • Deliberation: 4 - 5 P.M.

The six teams will be assigned a presentation time by blind draw conducted the morning of the finals.

Starting at 2:00 P.M. teams will begin giving their business pitch, treating the judges as potential investors. The following format will be used:

  • Presentation by the team - 6 to 8 minutes
  • Q&A - 8 minutes

The 8 minutes of Q&A is for judges' questions and feedback.  A slide presentation is required and a demonstration is recommended. 

Once judges have reached their decisions, awards will begin being announced at approximately 5:00 p.m. Winners will be announced for first, second, and third place.


General Rules:

  • Shocker New Venture Competition entries must represent original work of team members.
  • The entry must be for a new business (e.g. opening a franchise of an existing chain is not considered a new venture).
  • At least one member of each team must be a current student, or December 2022 graduate, of an accredited Kansas college or university.
  • Each team must have a mentor from the same college or university as the primary contact. Faculty members may advise more than one team.
  • An individual may only be a member of one team.
  • No team may have more than five participating members, but not every member needs to be from the same college or university, or needs to be a currently enrolled student. Teams may list 'additional members' to credit individuals that contribute behind the scenes.
  • Only one entry per individual or team is permitted.
  • The only persons with access to the entry materials will be judges and members of the organizing committee.
  • All deadlines and guidelines for submissions must be adhered to. Materials must be submitted by the announced due dates and times.
  • The Center for Entrepreneurship may select alternates for any round if selected teams are unwilling or unable to continue in the competition.
  • The Center for Entrepreneurship reserves the right to disqualify, in its sole and absolute discretion, any team from the competition at any time. Reasons for disqualification may include, but are not limited to, plagiarism and any other form of dishonesty, misappropriation or infringement of the intellectual property of others, and any failure to comply with these rules and regulations. Disqualified teams shall forfeit all prizes awarded to them.
  • The names and photographs of contestant's and brief descriptions of their entries may be used in news coverage or promotion of the Center for Entrepreneurship or the Shocker New Venture Competition.
  • The Center for Entrepreneurship reserves the right to amend or change the rules or organization of the competition.
 
Euridite Adaptations holding the giant 1st place check for $10,000

Congratulations to the teams who placed in the 2022 Finals! 

First Place:   $10,000
Erudite Adaptations-- Their new venture is an adjustable cranial band that is used to treat infant cranial deformities. Their device will be sold to treatment centers all across America.

Second Place:   $4,000
Artificial Motion-- Novel system for a prosthetic socket that actively compensates for heat buildup and volume fluctuation within the residual limb.

Third Place:   $2,000
Agri-Tour 360-- Building the bridge between consumers and producers.

Fourth Place:   $1,000
Osteofast
-- 3D Printed Casts with healing Technology

People's Choice:   $500
Artificial Motion

 

For more on past winners!

2023 Sponsors:


 

Gold:
Erin Cummings, Author & Entrepreneur
IMA Financial Group
INTRUST Bank
Moral Holdings

 

Silver:
NetWork Kansas
UBS

Bronze:
Martin Pringle Attorneys at Law